C++掉血迷宫
目录
- 开头
- 程序
- 程序的流程图
- 程序游玩的效果
- 下一篇博客要说的东西
开头
大家好,我叫这是我58。
程序
#include <iostream>
#include <string>
#include <cstring>
using namespace std;
enum RBYG {R = 1,B = 2,Y = 4,G = 7,
};
struct heal {int ix;int iy;enum RBYG rbyg;int HOrD;
};
void printmaze(const char strmaze[11][11], const int ihea, heal healarr[54]) {int i = 0;int ia = 0;int ib = 0;string str = "0";for (; i < 11; i++) {for (ia = 0; ia < 11; ia++) {for (ib = 0; ib < 54; ib++) {if (healarr[ib].ix == i && healarr[ib].iy == ia) {if (2 == healarr[ib].HOrD || -2 == healarr[ib].HOrD) {str = "35;1";}else {switch (healarr[ib].rbyg) {case R:str = "31;1";break;case B:str = "36";break;case Y:str = "33";break;case G:str = "32;1";break;default:break;}}break;}}cout << "\033[" << ('P' != strmaze[i][ia] ? 'G' == strmaze[i][ia] ? "32;1" : str : "0") << "m" << strmaze[i][ia] << "\033[0m";str = "0";}cout << "|" << endl;}cout << "-----------@" << endl << "\033[3" << (ihea > 6 ? "2;1" : ihea > 3 ? "3" : "1") << "m你现在的生命值为:" << ihea << endl << "\033[0m";
}
int main() {char str[9] = "color 0";char strmaze[11][11] = {'P','X','O',' ',' ',' ',' ','X','X','O','O','*','*','*','*',' ','X',' ',' ','X','O','O','O','X','X','X',' ',' ','X',' ',' ','*','*','*','*','*','*','O',' ','*','*','X','O','O',' ','X',' ','*','*','*','*',' ',' ','X','O',' ','X','X','*','X','O','*',' ',' ',' ','X','X','*',' ','O',' ','X','*',' ',' ','X','O',' ','*','X',' ','X',' ',' ','*',' ',' ','X','O','*','X','*',' ',' ',' ','*',' ','X','X','X','O','X','*','X',' ',' ',' ','X','X','X','O','X','O','*','O','X',' ','X','X','X','G',};char strmazer[11][11] = { 0 };char* cp = &strmaze[0][0];char ch = 0;int ihea = 10;int i = 0;heal healarr[54] = { {0,1,R,-1},{0,2,R,1},{0,7,R,-1},{0,8,B,-1},{0,9,R,1},{0,10,R,1},{1,5,G,-1},{1,8,Y,-1},{1,9,R,1},{1,10,B,1},{2,0,G,1},{2,1,R,-1},{2,2,R,-1},{2,3,R,-1},{2,6,B,-1},{3,4,Y,1},{3,8,Y,-1},{3,9,R,1},{3,10,R,1},{4,1,B,-1},{4,9,B,-1},{4,10,Y,1},{5,1,R,-1},{5,2,R,-1},{5,4,R,1},{5,5,R,-1},{5,10,B,-1},{6,0,Y,-1},{6,3,G,1},{6,5,Y,-1},{6,9,Y,-1},{6,10,Y,2},{7,2,R,-1},{7,4,G,-1},{7,10,B,-1},{8,0,Y,1},{8,2,B,-1},{8,9,R,-1},{8,10,G,-1},{9,0,R,-1},{9,1,G,1},{9,2,Y,-1},{9,4,B,1},{9,8,R,-1},{9,9,G,-2},{9,10,G,-2},{10,0,Y,1},{10,1,B,-1},{10,2,G,1},{10,4,B,1},{10,5,R,-1},{10,7,B,-1},{10,8,G,-1},{10,9,G,-2} };heal healarrR[54] = { 0 };memcpy(healarrR, healarr, sizeof healarr);memcpy(strmazer, strmaze, sizeof strmaze);cout << "欢迎你来玩这个\033[31m掉血迷宫\033[0m,在这个迷宫中,“P”是你,“*”是墙,空格是你可以走的地方,而\033[32;1m“G”\033[0m是\033[32;1m终点\033[0m,走到这能让你\033[32;1m胜利\033[0m,并且,按“w”使你上移,按“a”使你左移,按“s”使你下移,按“d”使你右移,按“r”重置这个迷宫,\033[31;1m“X”\033[0m是\033[31;1m陷阱\033[0m,你如果踩了他,就会根据它的\033[31;1m颜\033[0;36m色\033[31m扣掉相应的血\033[0m,其中,\033[31;1m红色扣1血\033[0m,\033[36m蓝色扣2血\033[0m,\033[33m黄色扣4血\033[0m,\033[32;1m绿色扣7血\033[0m,而\033[35;1m紫色扣14血\033[0m,\033[4m并且会\033[31m永远出现在这个迷宫中\033[0m,而\033[32;1m“O”\033[0m是\033[32;1m血瓶\033[0m。到这就会使你用\033[32;1m血瓶加血\033[0m,\033[4m但\033[32;1;4m血瓶\033[0;4m用完之后就不能再使用了\033[0m,其中,\033[31;1m红色加1血\033[0m,\033[36m蓝色加2血\033[0m,\033[33m黄色加4血\033[0m,\033[32;1m绿色加7血\033[0m,\033[35;1m紫色加14血\033[0m。这就是这迷宫的规则,你听明白了吗?" << endl << endl;system("pause");system("cls");while ('G' == strmaze[10][10] && ihea >= 1) {int ix = (cp - &strmaze[0][0]) / 11;int iy = (cp - &strmaze[0][0]) % 11;for (i = 0; i < 54; i++) {healarr[i].HOrD < 0 && ('P' == strmaze[healarr[i].ix][healarr[i].iy] && (ihea += healarr[i].rbyg * healarr[i].HOrD), ' ' == strmaze[healarr[i].ix][healarr[i].iy] && (strmaze[healarr[i].ix][healarr[i].iy] = 'X'));healarr[i].HOrD > 0 && ('P' == strmaze[healarr[i].ix][healarr[i].iy] && (ihea += healarr[i].rbyg * healarr[i].HOrD), 'O' != strmaze[healarr[i].ix][healarr[i].iy] && (healarr[i].HOrD = 0));}printmaze(strmaze, ihea, healarr);cin >> ch;rewind(stdin);*cp = ' ';switch (ch) {case 'w':ix && '*' != *(cp - 11) && (cp -= 11);break;case 'a':iy && '*' != *(cp - 1) && (cp--);break;case 's':10 != ix && '*' != *(cp + 11) && (cp += 11);break;case 'd':10 != iy && '*' != *(cp + 1) && (cp++);break;case 'r':memcpy(healarr, healarrR, sizeof healarr);memcpy(strmaze, strmazer, sizeof strmaze);ihea = 10;cp = &strmaze[0][0];break; default:break;}*cp = 'P';system("cls");}ihea >= 1 && (str[7] = 'A'), ihea >= 1 || (str[7] = '4');system(str);cout << (ihea >= 1 ? "恭喜你,你赢了" : "很遗憾,你输了") << endl;return 0;
}
程序的流程图
程序游玩的效果
掉血迷宫
下一篇博客要说的东西
C++门迷宫