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基于cesium风场的文件

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文件名:cesium-wind.esm.js

/*!* author: joe <qj5657@gmail.com>* cesium-wind 1.0.3* build-time: 2020-9-23 11:17* LICENSE: MIT* (c) 2020-2020 https://github.com/QJvic/cesium-wind*/import { Cartesian3, SceneTransforms, Cartesian2, Math as Math$1, Ellipsoid, EllipsoidalOccluder } from 'cesium';/*!* author: sakitam-fdd <smilefdd@gmail.com> * wind-core v1.0.0-alpha.9* build-time: 2020-7-5 23:35* LICENSE: MIT* (c) 2017-2020 https://github.com/sakitam-fdd/wind-layer#readme*/
/*! *****************************************************************************
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use
this file except in compliance with the License. You may obtain a copy of the
License at http://www.apache.org/licenses/LICENSE-2.0THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
MERCHANTABLITY OR NON-INFRINGEMENT.See the Apache Version 2.0 License for specific language governing permissions
and limitations under the License.
***************************************************************************** */function __spreadArrays() {var arguments$1 = arguments;for (var s = 0, i = 0, il = arguments.length; i < il; i++) { s += arguments$1[i].length; }for (var r = Array(s), k = 0, i = 0; i < il; i++){ for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++){ r[k] = a[j]; } }return r;
}if (!Array.isArray) {// @ts-ignoreArray.isArray = function (arg) {return Object.prototype.toString.call(arg) === '[object Array]';};
}
if (typeof Object.assign != 'function') {// Must be writable: true, enumerable: false, configurable: trueObject.defineProperty(Object, "assign", {value: function assign(target, varArgs) {var arguments$1 = arguments;if (target == null) { // TypeError if undefined or nullthrow new TypeError('Cannot convert undefined or null to object');}var to = Object(target);for (var index = 1; index < arguments.length; index++) {var nextSource = arguments$1[index];if (nextSource != null) { // Skip over if undefined or nullfor (var nextKey in nextSource) {// Avoid bugs when hasOwnProperty is shadowedif (Object.prototype.hasOwnProperty.call(nextSource, nextKey)) {to[nextKey] = nextSource[nextKey];}}}}return to;},writable: true,configurable: true});
}
var hasOwnProperty = Object.prototype.hasOwnProperty;
var symToStringTag = typeof Symbol !== 'undefined' ? Symbol.toStringTag : undefined;
function baseGetTag(value) {if (value === null) {return value === undefined ? '[object Undefined]' : '[object Null]';}if (!(symToStringTag && symToStringTag in Object(value))) {return toString.call(value);}var isOwn = hasOwnProperty.call(value, symToStringTag);var tag = value[symToStringTag];var unmasked = false;try {value[symToStringTag] = undefined;unmasked = true;}catch (e) {}var result = Object.prototype.toString.call(value);if (unmasked) {if (isOwn) {value[symToStringTag] = tag;}else {delete value[symToStringTag];}}return result;
}
/*** 判断是否为函数* @param value* @returns {boolean}*/
function isFunction(value) {if (!isObject(value)) {return false;}var tag = baseGetTag(value);return tag === '[object Function]' || tag === '[object AsyncFunction]' ||tag === '[object GeneratorFunction]' || tag === '[object Proxy]';
}
/*** 判断是否为对象* @param value* @returns {boolean}*/
function isObject(value) {var type = typeof value;return value !== null && (type === 'object' || type === 'function');
}
/*** 判断是否为合法字符串* @param value* @returns {boolean}*/
function isString(value) {if (value == null) {return false;}return typeof value === 'string' || (value.constructor !== null && value.constructor === String);
}
/*** 判断是否为数字* @param value* @returns {boolean}*/
function isNumber(value) {return Object.prototype.toString.call(value) === '[object Number]' && !isNaN(value);
}
/*** check is array* @param arr*/
function isArray(arr) {return Array.isArray(arr);
}
/*** assign object* @param target* @param sources*/
function assign(target) {var arguments$1 = arguments;var sources = [];for (var _i = 1; _i < arguments.length; _i++) {sources[_i - 1] = arguments$1[_i];}return Object.assign.apply(Object, __spreadArrays([target], sources));
}
/*** Get floored division* @param a* @param n* @returns {Number} returns remainder of floored division,* i.e., floor(a / n). Useful for consistent modulo of negative numbers.* See http://en.wikipedia.org/wiki/Modulo_operation.*/
function floorMod(a, n) {return a - n * Math.floor(a / n);
}
/*** 检查值是否合法* @param val* @returns {boolean}*/
function isValide(val) {return val !== undefined && val !== null && !isNaN(val);
}
/*** format gfs json to vector* @param data*/
function formatData(data) {var uComp;var vComp;{console.time('format-data');}data.forEach(function (record) {switch (record.header.parameterCategory + "," + record.header.parameterNumber) {case "1,2":case "2,2":uComp = record;break;case "1,3":case "2,3":vComp = record;break;}});// @ts-ignoreif (!vComp || !uComp){ return; }var header = uComp.header;var vectorField = new Field({xmin: header.lo1,ymin: header.la1,xmax: header.lo2,ymax: header.la2,deltaX: header.dx,deltaY: header.dy,cols: header.nx,rows: header.ny,us: uComp.data,vs: vComp.data});{console.timeEnd('format-data');}return vectorField;
}
/*** 移除 dom* @param node* @returns {removeDomNode}*/
function removeDomNode(node) {if (!node) {return null;}if (node.parentNode) {node.parentNode.removeChild(node);}return node;
}// from: https://sourcegraph.com/github.com/IHCantabria/Leaflet.CanvasLayer.Field/-/blob/src/Vector.js?utm_source=share
var Vector = /** @class */ (function () {function Vector(u, v) {this.u = u;this.v = v;this.m = this.magnitude();}/*** the vector value* 向量值(流体强度)* @returns {Number}*/Vector.prototype.magnitude = function () {// Math.pow(u, 2)// Math.pow(v, 2)return Math.sqrt(this.u * this.u + this.v * this.v);};/*** Angle in degrees (0 to 360º) --> Towards* 流体方向* N is 0º and E is 90º* @returns {Number}*/Vector.prototype.directionTo = function () {var verticalAngle = Math.atan2(this.u, this.v);var inDegrees = verticalAngle * (180.0 / Math.PI);if (inDegrees < 0) {inDegrees += 360.0;}return inDegrees;};/*** Angle in degrees (0 to 360º) From x-->* N is 0º and E is 90º* @returns {Number}*/Vector.prototype.directionFrom = function () {var a = this.directionTo();return (a + 180.0) % 360.0;};return Vector;
}());var Field = /** @class */ (function () {function Field(params) {this.grid = [];this.xmin = params.xmin;this.xmax = params.xmax;this.ymin = params.ymin;this.ymax = params.ymax;this.cols = params.cols; // 列数this.rows = params.rows; // 行数this.us = params.us; //this.vs = params.vs;this.deltaX = params.deltaX; // x 方向增量this.deltaY = params.deltaY; // y方向增量if (this.deltaY < 0 && this.ymin < this.ymax) {console.warn('[wind-core]: The data is flipY');}else {this.ymin = Math.min(params.ymax, params.ymin);this.ymax = Math.max(params.ymax, params.ymin);}this.isFields = true;var cols = Math.ceil((this.xmax - this.xmin) / params.deltaX); // 列var rows = Math.ceil((this.ymax - this.ymin) / params.deltaY); // 行if (cols !== this.cols || rows !== this.rows) {console.warn('[wind-core]: The data grid not equal');}// Math.floor(ni * Δλ) >= 360;// lon lat 经度 纬度this.isContinuous = Math.floor(this.cols * params.deltaX) >= 360;this.wrappedX = 'wrappedX' in params ? params.wrappedX : this.xmax > 180; // [0, 360] --> [-180, 180];this.grid = this.buildGrid();this.range = this.calculateRange();}// from https://github.com/sakitam-fdd/wind-layer/blob/95368f9433/src/windy/windy.js#L110Field.prototype.buildGrid = function () {var grid = [];var p = 0;var _a = this, rows = _a.rows, cols = _a.cols, us = _a.us, vs = _a.vs;for (var j = 0; j < rows; j++) {var row = [];for (var i = 0; i < cols; i++, p++) {var u = us[p];var v = vs[p];var valid = this.isValid(u) && this.isValid(v);row[i] = valid ? new Vector(u, v) : null;}if (this.isContinuous) {row.push(row[0]);}grid[j] = row;}return grid;};Field.prototype.release = function () {this.grid = [];};/*** grib data extent* 格点数据范围*/Field.prototype.extent = function () {return [this.xmin,this.ymin,this.xmax,this.ymax ];};/*** Bilinear interpolation for Vector* 针对向量进行双线性插值* https://en.wikipedia.org/wiki/Bilinear_interpolation* @param   {Number} x* @param   {Number} y* @param   {Number[]} g00* @param   {Number[]} g10* @param   {Number[]} g01* @param   {Number[]} g11* @returns {Vector}*/Field.prototype.bilinearInterpolateVector = function (x, y, g00, g10, g01, g11) {var rx = 1 - x;var ry = 1 - y;var a = rx * ry;var b = x * ry;var c = rx * y;var d = x * y;var u = g00.u * a + g10.u * b + g01.u * c + g11.u * d;var v = g00.v * a + g10.v * b + g01.v * c + g11.v * d;return new Vector(u, v);};/*** calculate vector value range*/Field.prototype.calculateRange = function () {if (!this.grid || !this.grid[0]){ return; }var rows = this.grid.length;var cols = this.grid[0].length;// const vectors = [];var min;var max;// @from: https://stackoverflow.com/questions/13544476/how-to-find-max-and-min-in-array-using-minimum-comparisonsfor (var j = 0; j < rows; j++) {for (var i = 0; i < cols; i++) {var vec = this.grid[j][i];if (vec !== null) {var val = vec.m || vec.magnitude();// vectors.push();if (min === undefined) {min = val;}else if (max === undefined) {max = val;// update min max// 1. Pick 2 elements(a, b), compare them. (say a > b)min = Math.min(min, max);max = Math.max(min, max);}else {// 2. Update min by comparing (min, b)// 3. Update max by comparing (max, a)min = Math.min(val, min);max = Math.max(val, max);}}}}return [min, max];};/*** 检查 uv是否合法* @param x* @private*/Field.prototype.isValid = function (x) {return x !== null && x !== undefined;};Field.prototype.getWrappedLongitudes = function () {var xmin = this.xmin;var xmax = this.xmax;if (this.wrappedX) {if (this.isContinuous) {xmin = -180;xmax = 180;}else {// not sure about this (just one particular case, but others...?)xmax = this.xmax - 360;xmin = this.xmin - 360;/* eslint-disable no-console */// console.warn(`are these xmin: ${xmin} & xmax: ${xmax} OK?`);// TODO: Better throw an exception on no-controlled situations./* eslint-enable no-console */}}return [xmin, xmax];};Field.prototype.contains = function (lon, lat) {var _a = this.getWrappedLongitudes(), xmin = _a[0], xmax = _a[1];var longitudeIn = lon >= xmin && lon <= xmax;var latitudeIn;if (this.deltaY >= 0) {latitudeIn = lat >= this.ymin && lat <= this.ymax;}else {latitudeIn = lat >= this.ymax && lat <= this.ymin;}return longitudeIn && latitudeIn;};/*** 获取经纬度所在的位置索引* @param lon* @param lat*/Field.prototype.getDecimalIndexes = function (lon, lat) {var i = floorMod(lon - this.xmin, 360) / this.deltaX; // calculate longitude index in wrapped range [0, 360)var j = (this.ymax - lat) / this.deltaY; // calculate latitude index in direction +90 to -90return [i, j];};/*** Nearest value at lon-lat coordinates* 线性插值* @param lon* @param lat*/Field.prototype.valueAt = function (lon, lat) {if (!this.contains(lon, lat)){ return null; }var indexes = this.getDecimalIndexes(lon, lat);var ii = Math.floor(indexes[0]);var jj = Math.floor(indexes[1]);var ci = this.clampColumnIndex(ii);var cj = this.clampRowIndex(jj);return this.valueAtIndexes(ci, cj);};/*** Get interpolated grid value lon-lat coordinates* 双线性插值* @param lon* @param lat*/Field.prototype.interpolatedValueAt = function (lon, lat) {if (!this.contains(lon, lat)){ return null; }var _a = this.getDecimalIndexes(lon, lat), i = _a[0], j = _a[1];return this.interpolatePoint(i, j);};Field.prototype.hasValueAt = function (lon, lat) {var value = this.valueAt(lon, lat);return value !== null;};/*** 基于向量的双线性插值* @param i* @param j*/Field.prototype.interpolatePoint = function (i, j) {//         1      2           After converting λ and φ to fractional grid indexes i and j, we find the//        fi  i   ci          four points 'G' that enclose point (i, j). These points are at the four//         | =1.4 |           corners specified by the floor and ceiling of i and j. For example, given//      ---G--|---G--- fj 8   i = 1.4 and j = 8.3, the four surrounding grid points are (1, 8), (2, 8),//    j ___|_ .   |           (1, 9) and (2, 9).//  =8.3   |      |//      ---G------G--- cj 9   Note that for wrapped grids, the first column is duplicated as the last//         |      |           column, so the index ci can be used without taking a modulo.var indexes = this.getFourSurroundingIndexes(i, j);var fi = indexes[0], ci = indexes[1], fj = indexes[2], cj = indexes[3];var values = this.getFourSurroundingValues(fi, ci, fj, cj);if (values) {var g00 = values[0], g10 = values[1], g01 = values[2], g11 = values[3];// @ts-ignorereturn this.bilinearInterpolateVector(i - fi, j - fj, g00, g10, g01, g11);}return null;};/*** Check the column index is inside the field,* adjusting to min or max when needed* @private* @param   {Number} ii - index* @returns {Number} i - inside the allowed indexes*/Field.prototype.clampColumnIndex = function (ii) {var i = ii;if (ii < 0) {i = 0;}var maxCol = this.cols - 1;if (ii > maxCol) {i = maxCol;}return i;};/*** Check the row index is inside the field,* adjusting to min or max when needed* @private* @param   {Number} jj index* @returns {Number} j - inside the allowed indexes*/Field.prototype.clampRowIndex = function (jj) {var j = jj;if (jj < 0) {j = 0;}var maxRow = this.rows - 1;if (jj > maxRow) {j = maxRow;}return j;};/*** from: https://github.com/IHCantabria/Leaflet.CanvasLayer.Field/blob/master/src/Field.js#L252* 计算索引位置周围的数据* @private* @param   {Number} i - decimal index* @param   {Number} j - decimal index* @returns {Array} [fi, ci, fj, cj]*/Field.prototype.getFourSurroundingIndexes = function (i, j) {var fi = Math.floor(i); // 左var ci = fi + 1; // 右// duplicate colum to simplify interpolation logic (wrapped value)if (this.isContinuous && ci >= this.cols) {ci = 0;}ci = this.clampColumnIndex(ci);var fj = this.clampRowIndex(Math.floor(j)); // 上 纬度方向索引(取整)var cj = this.clampRowIndex(fj + 1); // 下return [fi, ci, fj, cj];};/*** from https://github.com/IHCantabria/Leaflet.CanvasLayer.Field/blob/master/src/Field.js#L277* Get four surrounding values or null if not available,* from 4 integer indexes* @private* @param   {Number} fi* @param   {Number} ci* @param   {Number} fj* @param   {Number} cj* @returns {Array}*/Field.prototype.getFourSurroundingValues = function (fi, ci, fj, cj) {var row;if ((row = this.grid[fj])) {var g00 = row[fi]; // << leftvar g10 = row[ci]; // right >>if (this.isValid(g00) &&this.isValid(g10) &&(row = this.grid[cj])) {// lower row vvvar g01 = row[fi]; // << leftvar g11 = row[ci]; // right >>if (this.isValid(g01) && this.isValid(g11)) {return [g00, g10, g01, g11]; // 4 values found!}}}return null;};/*** Value for grid indexes* @param   {Number} i - column index (integer)* @param   {Number} j - row index (integer)* @returns {Vector|Number}*/Field.prototype.valueAtIndexes = function (i, j) {return this.grid[j][i]; // <-- j,i !!};/*** Lon-Lat for grid indexes* @param   {Number} i - column index (integer)* @param   {Number} j - row index (integer)* @returns {Number[]} [lon, lat]*/Field.prototype.lonLatAtIndexes = function (i, j) {var lon = this.longitudeAtX(i);var lat = this.latitudeAtY(j);return [lon, lat];};/*** Longitude for grid-index* @param   {Number} i - column index (integer)* @returns {Number} longitude at the center of the cell*/Field.prototype.longitudeAtX = function (i) {var halfXPixel = this.deltaX / 2.0;var lon = this.xmin + halfXPixel + i * this.deltaX;if (this.wrappedX) {lon = lon > 180 ? lon - 360 : lon;}return lon;};/*** Latitude for grid-index* @param   {Number} j - row index (integer)* @returns {Number} latitude at the center of the cell*/Field.prototype.latitudeAtY = function (j) {var halfYPixel = this.deltaY / 2.0;return this.ymax - halfYPixel - j * this.deltaY;};/*** 生成粒子位置* @param o* @param width* @param height* @param unproject*/Field.prototype.randomize = function (o, width, height, unproject) {if (o === void 0) { o = {}; }var i = (Math.random() * (width || this.cols)) | 0;var j = (Math.random() * (height || this.rows)) | 0;var coords = unproject([i, j]);if (coords !== null) {o.x = coords[0];o.y = coords[1];}else {o.x = this.longitudeAtX(i);o.y = this.latitudeAtY(j);}return o;};/*** check is custom field*/Field.prototype.checkFields = function () {return this.isFields;};Field.prototype.startBatchInterpolate = function (width, height, unproject) { };return Field;
}());var defaultOptions = {globalAlpha: 0.9,lineWidth: 1,colorScale: '#fff',velocityScale: 1 / 25,// particleAge: 90, // 粒子在重新生成之前绘制的最大帧数maxAge: 90,// particleMultiplier: 1 / 300, // TODO: PATHS = Math.round(width * height * particleMultiplier);paths: 800,frameRate: 20,useCoordsDraw: true,gpet: true
};
function indexFor(m, min, max, colorScale) {return Math.max(0, Math.min((colorScale.length - 1), Math.round((m - min) / (max - min) * (colorScale.length - 1))));
}
var BaseLayer = /** @class */ (function () {function BaseLayer(ctx, options, field) {this.particles = [];this.generated = false;this.ctx = ctx;if (!this.ctx) {throw new Error('ctx error');}this.animate = this.animate.bind(this);this.setOptions(options);if (field) {this.updateData(field);}}BaseLayer.prototype.setOptions = function (options) {this.options = Object.assign({}, defaultOptions, options);var _a = this.ctx.canvas, width = _a.width, height = _a.height;if (('particleAge' in options) && !('maxAge' in options) && isNumber(this.options.particleAge)) {// @ts-ignorethis.options.maxAge = this.options.particleAge;}if (('particleMultiplier' in options) && !('paths' in options) && isNumber(this.options.particleMultiplier)) {// @ts-ignorethis.options.paths = Math.round(width * height * this.options.particleMultiplier);}this.prerender();};BaseLayer.prototype.getOptions = function () {return this.options;};BaseLayer.prototype.updateData = function (field) {this.field = field;if (!this.generated){ return; }this.particles = this.prepareParticlePaths();};BaseLayer.prototype.moveParticles = function () {var _a = this.ctx.canvas, width = _a.width, height = _a.height;var particles = this.particles;// 清空组var maxAge = this.options.maxAge;var optVelocityScale = isFunction(this.options.velocityScale)// @ts-ignore? this.options.velocityScale(): this.options.velocityScale;var velocityScale = optVelocityScale;var i = 0;var len = particles.length;for (; i < len; i++) {var particle = particles[i];if (particle.age > maxAge) {particle.age = 0;// restart, on a random x,ythis.field.randomize(particle, width, height, this.unproject);}var x = particle.x;var y = particle.y;var vector = this.field.interpolatedValueAt(x, y);if (vector === null) {particle.age = maxAge;}else {var xt = x + vector.u * velocityScale;var yt = y + vector.v * velocityScale;if (this.field.hasValueAt(xt, yt)) {// Path from (x,y) to (xt,yt) is visible, so add this particle to the appropriate draw bucket.particle.xt = xt;particle.yt = yt;particle.m = vector.m;}else {// Particle isn't visible, but it still moves through the field.particle.x = xt;particle.y = yt;particle.age = maxAge;}}particle.age++;}};BaseLayer.prototype.fadeIn = function () {var prev = this.ctx.globalCompositeOperation; // lighterthis.ctx.globalCompositeOperation = 'destination-in';this.ctx.fillRect(0, 0, this.ctx.canvas.width, this.ctx.canvas.height);this.ctx.globalCompositeOperation = prev;};BaseLayer.prototype.drawParticles = function () {var _a;var particles = this.particles;this.fadeIn();this.ctx.globalAlpha = this.options.globalAlpha;this.ctx.fillStyle = "rgba(0, 0, 0, " + this.options.globalAlpha + ")";this.ctx.lineWidth = (isNumber(this.options.lineWidth) ? this.options.lineWidth : 1);this.ctx.strokeStyle = (isString(this.options.colorScale) ? this.options.colorScale : '#fff');var i = 0;var len = particles.length;if (this.field && len > 0) {var min = void 0;var max = void 0;// 如果配置了风速范围if (isValide(this.options.minVelocity) && isValide(this.options.maxVelocity)) {min = this.options.minVelocity;max = this.options.maxVelocity;}else { // 未配置风速范围取格点数据中的最大风速和最小风速_a = this.field.range, min = _a[0], max = _a[1];}for (; i < len; i++) {this[this.options.useCoordsDraw ? 'drawCoordsParticle' : 'drawPixelParticle'](particles[i], min, max);}}};/*** 用于绘制像素粒子* @param particle* @param min* @param max*/BaseLayer.prototype.drawPixelParticle = function (particle, min, max) {// TODO 需要判断粒子是否超出视野// this.ctx.strokeStyle = color;var pointPrev = [particle.x, particle.y];// when xt isn't exitvar pointNext = [particle.xt, particle.yt];if (pointNext && pointPrev && isValide(pointNext[0]) &&isValide(pointNext[1]) && isValide(pointPrev[0]) &&isValide(pointPrev[1])&& particle.age <= this.options.maxAge) {this.ctx.beginPath();this.ctx.moveTo(pointPrev[0], pointPrev[1]);this.ctx.lineTo(pointNext[0], pointNext[1]);if (isFunction(this.options.colorScale)) {// @ts-ignorethis.ctx.strokeStyle = this.options.colorScale(particle.m);}else if (Array.isArray(this.options.colorScale)) {var colorIdx = indexFor(particle.m, min, max, this.options.colorScale);this.ctx.strokeStyle = this.options.colorScale[colorIdx];}if (isFunction(this.options.lineWidth)) {// @ts-ignorethis.ctx.lineWidth = this.options.lineWidth(particle.m);}particle.x = particle.xt;particle.y = particle.yt;this.ctx.stroke();}};/*** 用于绘制坐标粒子* @param particle* @param min* @param max*/BaseLayer.prototype.drawCoordsParticle = function (particle, min, max) {// TODO 需要判断粒子是否超出视野// this.ctx.strokeStyle = color;var source = [particle.x, particle.y];// when xt isn't exitvar target = [particle.xt, particle.yt];if (target && source && isValide(target[0]) &&isValide(target[1]) && isValide(source[0]) &&isValide(source[1]) &&this.intersectsCoordinate(target)&& particle.age <= this.options.maxAge) {var pointPrev = this.project(source);var pointNext = this.project(target);if (pointPrev && pointNext) {this.ctx.beginPath();this.ctx.moveTo(pointPrev[0], pointPrev[1]);this.ctx.lineTo(pointNext[0], pointNext[1]);particle.x = particle.xt;particle.y = particle.yt;if (isFunction(this.options.colorScale)) {// @ts-ignorethis.ctx.strokeStyle = this.options.colorScale(particle.m);}else if (Array.isArray(this.options.colorScale)) {var colorIdx = indexFor(particle.m, min, max, this.options.colorScale);this.ctx.strokeStyle = this.options.colorScale[colorIdx];}if (isFunction(this.options.lineWidth)) {// @ts-ignorethis.ctx.lineWidth = this.options.lineWidth(particle.m);}this.ctx.stroke();}}};BaseLayer.prototype.prepareParticlePaths = function () {var _a = this.ctx.canvas, width = _a.width, height = _a.height;var particleCount = typeof this.options.paths === 'function' ? this.options.paths(this) : this.options.paths;var particles = [];if (!this.field){ return []; }if ('startBatchInterpolate' in this.field) {this.field.startBatchInterpolate(width, height, this.unproject);}var i = 0;for (; i < particleCount; i++) {particles.push(this.field.randomize({age: this.randomize()}, width, height, this.unproject));}return particles;};BaseLayer.prototype.randomize = function () {return Math.floor(Math.random() * this.options.maxAge); // 例如最大生成90帧插值粒子路径};// @ts-ignoreBaseLayer.prototype.project = function () {var arguments$1 = arguments;var args = [];for (var _i = 0; _i < arguments.length; _i++) {args[_i] = arguments$1[_i];}throw new Error('project must be overriden');};// @ts-ignoreBaseLayer.prototype.unproject = function () {var arguments$1 = arguments;var args = [];for (var _i = 0; _i < arguments.length; _i++) {args[_i] = arguments$1[_i];}throw new Error('unproject must be overriden');};BaseLayer.prototype.intersectsCoordinate = function (coordinates) {throw new Error('must be overriden');};BaseLayer.prototype.clearCanvas = function () {this.stop();this.ctx.clearRect(0, 0, this.ctx.canvas.width, this.ctx.canvas.height);this.forceStop = false;};BaseLayer.prototype.start = function () {this.starting = true;this.forceStop = false;this._then = Date.now();this.animate();};BaseLayer.prototype.stop = function () {cancelAnimationFrame(this.animationLoop);this.starting = false;this.forceStop = true;};BaseLayer.prototype.animate = function () {if (this.animationLoop){ cancelAnimationFrame(this.animationLoop); }this.animationLoop = requestAnimationFrame(this.animate);var now = Date.now();var delta = now - this._then;if (delta > this.options.frameRate) {this._then = now - (delta % this.options.frameRate);this.render();}};/*** 渲染前处理*/BaseLayer.prototype.prerender = function () {this.generated = false;if (!this.field){ return; }this.particles = this.prepareParticlePaths();this.generated = true;if (!this.starting && !this.forceStop) {this.starting = true;this._then = Date.now();this.animate();}};/*** 开始渲染*/BaseLayer.prototype.render = function () {this.moveParticles();this.drawParticles();this.postrender();};/*** each frame render end*/BaseLayer.prototype.postrender = function () { };BaseLayer.Field = Field;return BaseLayer;
}());class CesiumWind {constructor(data, options = {}) {this.canvas = null;this.wind = null;this.field = null;this.viewer = null;this.options = assign({}, options);this.pickWindOptions();const canvas = document.createElement('canvas');canvas.style.cssText ='position:absolute; left:0; top:0;user-select:none;pointer-events: none;';canvas.className = 'cesium-wind-j';this.canvas = canvas;if (data) {this.setData(data);}}addTo(viewer) {this.viewer = viewer;this.appendCanvas();this.render(this.canvas);}remove() {if (!this.viewer) {return;}if (this.wind) {this.wind.stop();}if (this.canvas) {removeDomNode(this.canvas);}delete this.canvas;}removeLayer() {this.remove();}setData(data) {if (data && data.checkFields && data.checkFields()) {this.field = data;} else if (isArray(data)) {this.field = formatData(data);} else {console.error('Illegal data');}if (this.viewer && this.canvas && this.field) {this.wind.updateData(this.field);this.appendCanvas();this.render(this.canvas);}return this;}getData() {return this.field;}getWindOptions() {return this.options.windOptions || {};}pickWindOptions() {Object.keys(defaultOptions).forEach((key) => {if (key in this.options) {if (this.options.windOptions === undefined) {this.options.windOptions = {};}this.options.windOptions[key] = this.options[key];}});}getContext() {if (this.canvas === null) {return;}return this.canvas.getContext('2d');}appendCanvas() {if (!this.viewer || !this.canvas) {return;}if (document.querySelector('.cesium-wind-j')) {return;}this.adjustSize();const cesiumWidget = this.viewer.canvas.parentNode;cesiumWidget.appendChild(this.canvas);}adjustSize() {const viewer = this.viewer;const canvas = this.canvas;const {width, height} = viewer.canvas;const devicePixelRatio = 1;canvas.width = width * devicePixelRatio;canvas.height = height * devicePixelRatio;canvas.style.width = width + 'px';canvas.style.height = height + 'px';}render(canvas) {if (!this.getData() || !this.viewer) {return this;}const opt = this.getWindOptions();if (canvas && !this.wind) {const data = this.getData();const ctx = this.getContext();if (ctx) {this.wind = new BaseLayer(ctx, opt, data);this.wind.project = this.project.bind(this);this.wind.unproject = this.unproject.bind(this);this.wind.intersectsCoordinate = this.intersectsCoordinate.bind(this);this.wind.postrender = () => {};}}if (this.wind) {this.wind.prerender();this.wind.render();}return this;}project(coordinate) {const position = Cartesian3.fromDegrees(coordinate[0],coordinate[1],);const scene = this.viewer.scene;const sceneCoor = SceneTransforms.wgs84ToWindowCoordinates(scene,position,);return [sceneCoor.x, sceneCoor.y];}unproject(pixel) {const viewer = this.viewer;const pick = new Cartesian2(pixel[0], pixel[1]);const cartesian = viewer.scene.globe.pick(viewer.camera.getPickRay(pick),viewer.scene,);if (!cartesian) {return null;}const ellipsoid = viewer.scene.globe.ellipsoid;const cartographic = ellipsoid.cartesianToCartographic(cartesian);const lat = Math$1.toDegrees(cartographic.latitude);const lng = Math$1.toDegrees(cartographic.longitude);return [lng, lat];}intersectsCoordinate(coordinate) {const ellipsoid = Ellipsoid.WGS84;const camera = this.viewer.camera;const occluder = new EllipsoidalOccluder(ellipsoid, camera.position);const point = Cartesian3.fromDegrees(coordinate[0], coordinate[1]);return occluder.isPointVisible(point);}
}const WindLayer = CesiumWind;export default CesiumWind;
export { Field, WindLayer };
//# sourceMappingURL=cesium-wind.esm.js.map

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